29 Sep

Starling Stage3D Quick Test

I started playing with the recently announced Starling framework today. Below are two quick and dirty videos.

Its extremely easy getting started with Starling.

Starling Stage3D – Dizzy Airplane from Pierre Laveklint on Vimeo.

Starling Stage3D test – Dizzy Airplanes sky from Pierre Laveklint on Vimeo.

Read more about Starling:
bytearray.org/?p=3371
starling-framework.org
leebrimelow.com/?p=3028
gotoandlearn.com/play.php?id=147

30 Jun

A lot of new stuff

Today has been a hectic day. Had some final stuff to take care of this morning for a Facebook-App that will go live next week.
Will have the day of tomorrow so had to get all things sorted out today.

Last night Google lauched their new social service, Google+, and I received  an invite from Marvin ( @beautifycode ) this morning. Squeezed in some time to explore it and I must say that I’m actually impressed. I like the new ui Google is presenting and I believe Google+ will be a great platform for business  relationships and internal communication for companies as well as for the personal use. If you are using some of Google’s other services you got it all wrapped together within Google+.

To top the day of FDT launched FDT 4.5 a few minutes ago. I’m quite thrilled every time the Powerflasher-team releases an update to FDT but this round it has a lot of useful new features. ( not that 4.4 was a let down :) )

Some of the new features includes:
- Mobile templates for both Android and iOS
- Updated AIR Launcher
- New and updated project templates

You can read the full release notes right here at the official release notes page.

26 Jun

Just another blog

Ok… Seems like this is just another blog that gets updated.. well never. I’d love to be able to say that I’ll make sure to make more post and all of that but the truth is that way to often there’s just not enough time.

I’m involved with some very exciting stuff at the moment. It fall in the “not ok to blog about”-category though.

All I can say that it got to do with flash/air development and multi-screen targets.

Ok, that’s it för now. And I’ll do my best to actually get things rolling on the blog :/

07 Jan

First day back at work

Okey, so we’ve entered 2011 and a new year lies ahead. I just finished my first day back at work of 2011. No doubt about it, it’s a busy start with a lot of projects coming to a close. I really enjoyed the holidays and it feels as if I’ve managed to collect some strength to tackle a new year for sure. As I mentioned in a previous post I will try to find the time to record some screencasts and quick-tips, I’ve just had my time eaten up by other stuff lately.

As most people I updated my Macbook Pro to 10.6.6 yesterday to get a taste of the new OSX AppStore, and I must say that I’m really impressed and I believe the AppStore could change things up when it comes to applications. Once I was exploring the applications it kinda struck me that this is so simple and I couldn’t help but question why this hasn’t been around before… anyways even though I don’t like things controlled from the top so to speak I must say that Apple has done a great job!

I got a lot of stuff to cover this weekend, gotta setup an image-gallery and some other stuff for a site. I also need to do some painting in my house.

That’s it, later.

28 Dec

FDT Font Library

FDT4 Font Library plugin is a handy one. I usually end up spitting out an .swc then simply register the fonts using the generated classes.

  1. /**
  2. * Register fonts
  3. * font.cosmos.regular
  4. * font.cosmos.bold
  5. */
  6. private function registerFonts() : void
  7. {
  8.        Font.registerFont( FontClass_11eb868c01b86828_font0 );
  9.        Font.registerFont( FontClass_11eb868c01b86828_font1 );
  10. }

This is just one of many nice features you get when joining the Powerflashers.
FDT Website

09 Dec

I walk with Robotlegs

As I Flash Developer I often find myself in projects with tight timeframes. And let´s be honest, a lot of things you develop you wouldn’t want to showcase, and I´m not talking about the final result, I´m talking about the code itself. And even though Robotlegs won´t automate ASDocs or comments (feature request!?) it does put some better structure in my projects. For some reason I´ve been kinda anti-frameworks when it comes to AS3, I was happy with my own way of putting things together, until now that is.

I’m not one of those “you have to do it this way” kinda guys, as long as the end product is running as it’s intended it’s all good, right? However I’ve found myself complaining about my own code over and over, every time I´ve had to go back into an old project for some updates, and let’s not even talk about jumping into someone else messy code…!

I absolutely love working with Robotlegs as the base in pretty much all web-applications I do these days.

I´m thinking of writing some tips about Robotlegs in a near future. I might even do a screencast with a functional demo, so stay tuned.

Links:
Robotlegs
Robotlegs best practices (git hub)

05 Dec

It´s on

Ok, so today I haven´t been feeling so good, caught the fever last night and been a bit of. When I need to relax I often find myself with my laptop, doing whatever comes to mind. I came up with the brilliant idea to do something with my website, was about time to say the least. This is not by any means a final layout nor structure but I just felt that I should at least switch the feel of the site.

I´m thinking about doing some blogging and ..well let´s see what happens. Anyhow, this post is more or less just some random text to get my first post up there.