29
Sep
I started playing with the recently announced Starling framework today. Below are two quick and dirty videos.
Its extremely easy getting started with Starling.
Starling Stage3D – Dizzy Airplane from Pierre Laveklint on Vimeo.
Starling Stage3D test – Dizzy Airplanes sky from Pierre Laveklint on Vimeo.
Read more about Starling:
bytearray.org/?p=3371
starling-framework.org
leebrimelow.com/?p=3028
gotoandlearn.com/play.php?id=147
30
Jun
Today has been a hectic day. Had some final stuff to take care of this morning for a Facebook-App that will go live next week.
Will have the day of tomorrow so had to get all things sorted out today.
Last night Google lauched their new social service, Google+, and I received an invite from Marvin ( @beautifycode ) this morning. Squeezed in some time to explore it and I must say that I’m actually impressed. I like the new ui Google is presenting and I believe Google+ will be a great platform for business relationships and internal communication for companies as well as for the personal use. If you are using some of Google’s other services you got it all wrapped together within Google+.
To top the day of FDT launched FDT 4.5 a few minutes ago. I’m quite thrilled every time the Powerflasher-team releases an update to FDT but this round it has a lot of useful new features. ( not that 4.4 was a let down :) )
Some of the new features includes:
- Mobile templates for both Android and iOS
- Updated AIR Launcher
- New and updated project templates
You can read the full release notes right here at the official release notes page.
28
Dec

FDT4 Font Library plugin is a handy one. I usually end up spitting out an .swc then simply register the fonts using the generated classes.
/**
* Register fonts
* font.cosmos.regular
* font.cosmos.bold
*/
private function registerFonts() : void
{
Font.registerFont( FontClass_11eb868c01b86828_font0
);
Font.registerFont( FontClass_11eb868c01b86828_font1
);
}
This is just one of many nice features you get when joining the Powerflashers.
FDT Website
09
Dec
As I Flash Developer I often find myself in projects with tight timeframes. And let´s be honest, a lot of things you develop you wouldn’t want to showcase, and I´m not talking about the final result, I´m talking about the code itself. And even though Robotlegs won´t automate ASDocs or comments (feature request!?) it does put some better structure in my projects. For some reason I´ve been kinda anti-frameworks when it comes to AS3, I was happy with my own way of putting things together, until now that is.
I’m not one of those “you have to do it this way” kinda guys, as long as the end product is running as it’s intended it’s all good, right? However I’ve found myself complaining about my own code over and over, every time I´ve had to go back into an old project for some updates, and let’s not even talk about jumping into someone else messy code…!
I absolutely love working with Robotlegs as the base in pretty much all web-applications I do these days.
I´m thinking of writing some tips about Robotlegs in a near future. I might even do a screencast with a functional demo, so stay tuned.
Links:
Robotlegs
Robotlegs best practices (git hub)